Greg manages the TACC Visualization and Data Analysis (VDA) group. Simultaneously, he is a Ph.D. student in the Department of Computer Sciences. His research is focused on advancing the algorithms and architecture commonly used in real-time computer graphics (as in the visualization of scientific data).
Greg also participates in the evaluation of high-end hardware and software systems, and the planning and execution of visualization-related events including training and outreach.
Prior to arriving at TACC as a research associate in 2001, Greg served as an associate staff scientist at the San Diego Supercomputer Center at the University of California San Diego. There he conducted graphics and visualization-related research that contributed to the development of a highly-tuned parallel volume rendering system. This system is currently used to generate high-quality content for the seven-projector digital dome of the Hayden Planetarium at the American Museum of Natural History in New York.
- Real time computer graphics supporting advanced visualization, including Z-buffer pipeline changes for shadow rendering and global illumination.
- Parallel graphics architecture: multithreading and multi-core GPU designs.
- Scientific visualization methods: statistically-based feature detection in 2D and 3D datasets.
- Ph.D. (enrolled Fall 2001), Computer Sciences, The University of Texas at Austin
- M.S., Computer Science, University of Alaska at Fairbanks
- B.S. with Honors, Computer Science, University of Alaska at Fairbanks



